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My name is Andy. I'm an extended reality developer and history nerd. I've recreated a lost film in VR, developed smart glasses that remember everything, and built a neurotech superhero simulator.

If you need fast information about me, check out my Resume or my LinkedIn.

This website is intended to provide context for my experiences and my thinking.
As such, it has two entry types:
- Projects, descriptions of past work
- Thoughts, longer pieces of writing

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Showing 11 posts

My Note-taking System!

This is a short description of my note-taking processes and my choices surrounding it. Part 1 is a philosophical tangent, part 2 is a technical setup on how to use Obsidian to take notes with IOS and PC, synced on Github, all for free!

Mira

Spent a semester at Mira building smart glasses, physically shipping to $1M in hardware within four months. Optimized a recording app plagued by hourly failures to run reliably in the background, dropping CPU usage by 60%. Also built infrastructure for scaling work trials and hiring.

Automated Beer Pong

We built a beer pong experience where, instead of you playing beer pong, the beer pong plays you. My friends and I combined our knowledge of AR, physics, circuitry, biology, and math into a system that lets you line up the perfect beer pong trajectory, then shocks your arm with precisely the right force to sink the shot.

Mixel Studios

I spent a semester building Mixel Studios' OrchestrateXR system, something that aimed to solve the most fundamental problem behind virtual reality: sharability. We shipped a SaaS product that would allow users to jump into any VR experience built on our platform, regardless of whether they had a headset or any other 4G+ device.

Tips for Hackathons, Tips for Life

I love hackathons. After doing a few, I noticed the skills pushed to their limits during a hackathon are skills frequently used outside of hackathons as well. This is a general list of pointers I'd like to offer for hackathons, with, I believe, takeaways for most group endeavors.

The Orbit Suite

Good tools improve a fraction of the world, by a fraction. Orbit aims to build a tool to improve the experience of every living human, in perpetuity. Over the course of a summer, I took moonshot after moonshot and built a set of out-of-body experiences.

V^2/R

I grew up playing around with basic circuitry hooked up to Arduinos and Raspberry Pis. During that time, I'm surprised I only fried three different boards. You know where you can't break hardware? In virtual reality :)

The Big City

Nobody alive has seen The Big City, a lost film from 1928. All known copies have faded, burned, or vanished. 100 years later, I was on the team to recreate it in a new medium, and remade an old dream with virtual cinematography and the latest in motion-capture.